The OSRS Quest Guide to a Kingdom Divided as well as the Reward

  • A brand new quest has arrived in Old School RuneScape. The players will investigate corruption in the Kourend Council's "A Kingdom Divided" OSRS quest. This guide will assist you in identifying the conspiracy that has been building over hundreds of years.

    The Great Kourend is a country with a lot of prosperity and peace. Throughout the kingdom, peace runs deep, and prosperity is abundant, or so it seems. Unspeakable truth lies beneath this harmonious exterior. What's the truth? It appears that the mighty Great Kourend is actually divided.

     

    The Kourend Council has ruled over the kingdom following the death of the previous King. Kourend has made some progress in recent times, however there are still people who are not happy about Councillor Sophia Hughes's arrest. There is a darker threat lurking that could shape the future of the residents of Gielinor. We are not just talking about Kourend council's political games.

    This quest is ideal for experienced players. It can take quite a while to complete, as it's deemed to be long as the official length. The 'A King Divided' OSRS quest provides a compelling story as well as an possibility of the brand-new quest of the creators of. We'll now look at the guide which will help you.

    OSRS Requirements for a Kingdom Divided
    There are a few requirements to be fulfilled before we begin the quest. The Architectural Alliance miniquest will need to have been completed, but there are other quests too. The Depths of Despair, The Queen of Thieves, The Ascent of Arceuus, The Forsaken Tower and Tale of the Righteous will all need completing. To be sure that you finish the quests, both the Client of Kourend and X Marks the Spot have to have been finished.

    For your abilities you'll need your Agility up to 54, Herblore up to 50 and your Mining at 42. The level 52 requirement is for both Woodcutting and Thieving. Crafting and Magic are respectively 38 and 35.

    Also, we must consider the requirements for every item. To cast a fire-based spell, we will need a spellbook that contains runes. It is necessary to have an axe, a pickaxe, the chisel, molten glass, blocks of dark essence, along with melee combat gear , and some food items.

    The OSRS Quest Guide to A Kingdom Divided
    Martin Holt is the only person who can help us start the Kingdom Divided within OSRS. You can find him just east of the castle, so speak with him and start the quest. Then, go to the floor below Kourend Castle. Chat with Commander Fullore here and you'll be in a position to trigger the cutscene. When the cutscene is finished with, you will then find yourself to the south of a tiny house you need to go through.

    Enter the house and then ascend the steps. Find the drawers to the east and read the receipt. Then, descend the stairs to talk to Tomas Lawry. He is located on the ground floor in the garden. After you have spoken to him, you don't need the receipt.

    Judge of Yama
    The Lovakengi pub is situated in the northwest, just north of Kourend Castle. Once you arrive, talk to Fuggy. From there, you have to head to Port Piscarillius and head to the southeast corner. There you'll find Veo's boat. Contact Cabin Boy Herbert and you'll be capable of triggering the cutscene.

    Once the cutscene has finished, you will need to battle Yama, the Judge. Yama which is a level 168 demon. If you fought against Galvek at the end of the Dragon Slayer II quest, then you're able to use the same approach to fight the Judge of Yama. Be prepared to ward off the flames by standing clear, then dash in to melee attack. It is important to know that the boss has both protection from missiles as as protection from magic. Protect from melee can be used to avoid any fires until you are in an area that permits you to melee the boss.

    After you've defeated the boss, you will be able to see a cutscene being played. After this, go to the southwest to talk with Commander Fullore, who is found outside the castle. After this, you will be able to talk with Martin Holt east of Kourend Castle's entrance.

    The next step is to right-click for teleportation within the Arceuus Library on Archeio. To access Rose's diary, take the Bluish key from Istoria. It is necessary to visit Martin Holt again, this time carrying the diary of Rose. The note will fall out of the dairy when you talk to Martin. Take it in and converse with Martin again.

    Kourend's Last Princess
    The next step is to go towards the west side of Forthos Ruins. Talk to Martin and then look for the Stone Piles around the ruins. This will give you the numbers. Go west and trim the vines. Head through and use the combination ROSE on the adjacent panel. Whatever the number that corresponds to the letter, you have to spell out ROSE.

    Take a look at the note, and take it to Martin Holt. After you've completed this you'll need to transfer to Wintertodt and then head to the Settlement Ruins to the southwest. It is possible to run straight past the wolves, ice spiders, and ice giants here. There's Martin Holt in the building to the northwest, so head in and take out the assassin that you find. Martin is likely to have frozen chunks of ice in his southwest, so you can use a fire bolt on them. Take a look at the melted chunk of ice and then open the the wall on the west. Read the note and then talk to Martin to discuss the matter.

    We're heading back to the pub and this time, to Piscarillius close to the docks. Speak to Martin again before climbing onto the pillar toward the south. The next step is to climb up and find the panel. Then push the panels onto the statues in the proper sequence according to the panel. Then, you will be shown a different scene. Then, you need to read the note.

    It is now time to head to the shack that is located west of the fairy rings c.i.r. Inside, check the bed and then search the house until you get the option to inspect the crates that are located in the northwestern corner. If you find a trap door look them up.

    Examining the Mysterious Mage
    Speak to Kaht B'alam. He will find in the room most east beneath Molch inside the Lizardman Temple. You can go through the hole to the west to then exit the temple. From here, head towards the west, heading south through the Kebos swamp until you get to a bridge made of stone. After you have checked the egg to the east, you'll be attacked by a lizardman brute, but it's not that important whether you kill it. Go back to the temple and give the Lizardman egg to Khat B'alam to get the key.

    To the southwest you will find a keyhole in the wall. You can open the door to the southwest. Then, you'll have to take on the spirit boss Xamphur. Take out the hands summoned, so that you don't become affected, and avoid the falling hand by moving forward and back in a straight line. This works the same way it was used when you faced Vorkath. With the help of protect from magic you should be in good shape.

    Within the lab, you'll see a table north. Once you've done this you can head to the west of the fairy ring and locate the shack. You can then inspect the crate downstairs again to get to an action scene. You'll need to communicate with Lord Trobin Arceuus at the Tower of Magic, in the west part of the library. In the south-east of Hosidius residence of Lord Kandur Hosidius it is possible to also talk to the Lord Kandur Hosidius. To talk to Lady Vulcana Lovakengj, go to the southwest from Lavakengj. Next, find Lady Shauna Piscarilius inside the Warrens under Port Piscarillius. Finally, go southeast of the chasm of fire and climb the ladder of the War Tent to talk with Lord Shiro Shayzien.

    After speaking with all the characters mentioned above, you can teleport to Xeric's lookout in order to talk with Commander Fullore again to trigger an action. Talk to the lords once more after the cutscene is finished in the lookout house.

    The Council
    Contact Lady Lovakengi about Commander Fullore at the Lookout. Then, go towards Mount Karuulm. You can talk with Kaal Mej-San when you go down the elevator. The next step is to make a sulphur drink made up of volcanic sulphur as well as a potion to protect. You can then get this transformed into a shielding potion by speaking to Kaal-Mej-San.

    The next step is to head to the Doors of Dinh over at the Wintertodt Camp. When at the doors make use of the freshly made potion on the doors. After that go to the Kourend Woodland and into the Barbarian Camp. Once you've arrived at the Kourend Woodland, climb the ladder that runs to the south until you locate the Barbarian Warlord of level 91. After it has been killed, speak to Phileas Rimor.

    After your discussion, walk out of the wall and into the prison near Shayzien's Graveyard of Heroes. Chat with Martin Holt by going down the stairs. From there, go back to the graveyard to speak to Jorra to the south of the church. Talk to Jorra to get the Declaration.

    In conjunction with the Declaration Go to Arceuus church. There are two steps and you should choose one. Go all the way east, then up the stairs once more. You will find Mori there. Talk to her and then hand her a Dark Essence Block, Molten Glass and the Dark Nullifier.

    The next stop will take you back to the chasm of fire again, and you'll need to attempt to go to the area and finish the conversation there. The next step is going to the Hosidius Vinery to inspect the win barrel that is to our east. To access the Shayzien Journal, simply click the lock.

    We now need to head back to the Lookout. Remind each lord when you arrive. They'll be on every floor when you're trying to locate them. If you make a conversation with Commander Fullore afterwards, you will trigger a cutscene. After that, you can climb the ladder to speak with Lord Hosidius. Then, we return to the Commander Fullore. By doing this, you will complete the quest with a lengthy scene. You will be done with the quest 'A King Divided OSRS'.

    OSRS Quest Rewards: A Kingdom Divided
    First, congrats on completing 'a Kingdom Divided' OSRS! For your troubles, you will receive two quest points. You'll receive the book of death when you complete this quest. This will permit you to utilize resurrection spells and is considered an improved version Kharedst’s memoirs. A vintage lamp can grant you 10,000 points of experience, regardless of your skill level regardless of whether you are 40 or more.

    Kourend Castle can be used as a respawn spot. If you want to alter your respawn points, just talk to Asteros Archeuus. Also, you'll receive 24 new spells through the Arceuus Spellbook. These spells are mostly combat-oriented with a few exceptions. Ghostly Grasp, Inferior Demonbane are two such exceptions. There are also utility spells as well in addition to the reanimation spells and Resurrect Crops.